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1. idea to help explorers - in Player Features and Ideas Discussion [original thread]
P Chanlin wrote: 1. pls add shortcuts for set dest and add waypoint when in star map This exists, it's called right clicking. Quote: 2. pls add ability to save a route once plotted so it can be loaded again later Not a bad idea, but I ...
- by Orange Something - at 2015.02.11 20:07:28
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2. Conflict. Opportunity. Destruction. Excitement.... Sabriz for CSM10 - in CSM Campaigns [original thread]
You have a lot of good points and suggestions for how CCP should go forward with the hisec changes, and out of all the candidates flying under the "we want a better hisec" banner, I feel your proposals stick to the spirit of what Eve is about. I ...
- by Orange Something - at 2015.02.10 18:26:06
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3. "Give Your Voice A Chance!" WINGSPAN//Chance Ravinne for C... - in CSM Campaigns [original thread]
I like your down-to-earth-ness and lack of fear to try unconventional things. If your videos are any representation of what You'd bring to the CSM you've got my vote.
- by Orange Something - at 2015.02.10 16:15:06
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4. Jayne for CSMX - in CSM Campaigns [original thread]
Michele Bachmann wrote: Jayne Fillon wrote: Michele Bachmann wrote: Will your club mechanic be working as intended when the inevitable happens and there's really only 2 large npsi groups and their assorted lackeys A la goons vs. N3 ? We...
- by Orange Something - at 2015.02.04 05:27:00
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5. Jayne for CSMX - in CSM Campaigns [original thread]
NPSI fleets like Spectre managed to keep me in the game after I had quit out of rage. I'm happy to see someone like Jayne run for CSM, he has my vote.
- by Orange Something - at 2015.02.04 04:36:02
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6. Officer gun's - in Player Features and Ideas Discussion [original thread]
Electrique Wizard wrote: easy fix. add officer ammo "Let's make it so only the space rich can have the highest of Deeps" Please no.
- by Orange Something - at 2015.01.28 00:22:47
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7. Battleship PVP Viability - in Player Features and Ideas Discussion [original thread]
Battleships definitely need some love. Between bombers being a thing and the warpspeed changes BSs have been reduced to nothing but PvE boats and structure bashers. Atm, there is no real reason to PvP in a BS when HACs and T3 cruisers exist (asid...
- by Orange Something - at 2015.01.27 23:41:46
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8. Yet ANOTHER? (but different idea) thread on organizing the Item Hang... - in Player Features and Ideas Discussion [original thread]
What is, the hangar Search Bar?
- by Orange Something - at 2015.01.27 23:36:22
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9. Shield and Armor module equality - in Player Features and Ideas Discussion [original thread]
Nariya Kentaya wrote: You can SERIOUSLY pimp out shield ships, especially with tank. not so with armor ships. I demand the creation of DED/Officer plates. Hell, I demand the creation of faction/DED/Officer modules for ALL modules that dont a...
- by Orange Something - at 2015.01.27 22:04:33
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10. Speaking of hi-sec gankers. Let us pay off better people. - in Player Features and Ideas Discussion [original thread]
Quote: If there are players who want to provide the service cheaper, then that's still available. You already stated the solution to your own problem. Or conversely, you can just go grab a venture/skiff and mine in a dead low/null system.
- by Orange Something - at 2015.01.27 22:01:15
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11. New Industrial Ship - in Player Features and Ideas Discussion [original thread]
Can we buff the Rorqual first? 'Cause you just described a Rorqual, but with industry capabilities.
- by Orange Something - at 2015.01.27 21:23:06
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12. Isn't it about time the Capacitor and Module UI was updated? - in Player Features and Ideas Discussion [original thread]
"If it ain't broke, don't fix it"
- by Orange Something - at 2015.01.27 21:18:52
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13. Balancing Minmatar, 3 suggestions - in Player Features and Ideas Discussion [original thread]
OK, where to begin.... Onnen Mentar wrote: 1. Reduce hull HP from all minmatar ships and add the lost HP to armor and shields. This change is similar to the mass changes for amarr. It makes the penalty of fitting nanofibers smaller and prov...
- by Orange Something - at 2015.01.26 16:45:27
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14. Putting the screwes to highsec gankers - in Crime and Punishment [original thread]
Corraidhin Farsaidh wrote: There is no point asking CCP to do this when every tool and skill required to make it happen already exists. Normally I would agree with this statement, but as it stands in game there really isn't a reason for miner...
- by Orange Something - at 2015.01.26 13:18:36
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15. Shell we landing on the structures in mission space? - in Player Features and Ideas Discussion [original thread]
Two things: The first thing you described is basically what we're all hoping project legion becomes, but at the moment there is not really a reason for CCP to introduce an FPS mode into the game since Dust 514 exists and project legion is going t...
- by Orange Something - at 2015.01.26 12:44:59
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16. Brining Back Battleships and Battlecruisers. - in Player Features and Ideas Discussion [original thread]
I don't like this idea. Sorry, but having a module that basically would need to be fitted onto every single BC/BS isn't fixing the problem in a good way, as every ship would literally have to sacrifice a high slot to be viable. As much as I ...
- by Orange Something - at 2015.01.26 12:38:03
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17. Instead of nerfing drones, why not buff missiles? - in Player Features and Ideas Discussion [original thread]
Sergeant Sassy Pants wrote: Thing is, these all could solve easily if you make missiles hit AOE damage at impact. That would not solve everything, that would just make missiles awful for close combat. There is a reason bomber fleets don't lau...
- by Orange Something - at 2015.01.26 12:14:30
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18. nerf Logistics Scan Resol & Max.Target - in Player Features and Ideas Discussion [original thread]
Korean Ninja wrote: nerf Logistics Scan Resol & Max.Target so make difficult to reps on change primary Someone missed a big target because they had reps... As previously stated by many other players in this thread, EWAR ships are your an...
- by Orange Something - at 2015.01.26 10:47:30
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19. Get rid of space camo - in Player Features and Ideas Discussion [original thread]
Sanctus Maleficus wrote: Seriously, does anyone think the camouflaged ships are cool looking? It was a novelty on a few ships back in the day, but now it seems to be on quite a few more since I've come back to the game. So, down with camo! ...
- by Orange Something - at 2015.01.24 20:03:50
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20. Blocade runner upgrade - in Player Features and Ideas Discussion [original thread]
Why should they upgrade it? DSTs got the fleet hangar because everyone was using blockade runners instead. Yet I still see tons more blockade runners than DSTs. Upgrading them would just make it more unbalanced.
- by Orange Something - at 2015.01.24 19:56:06
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